Graph Theory

Hello, faceless void of the internet. It’s been a while. I’ve just come to vent, having been nudged here by a vague sense of responsibility to write more, upload more, produce more.

Unfortunately due to circumstances *points at life recently* I find myself up to the elbows in overdue studying. I’ve spent a vast amount of time with my nose in the books, catching up on my mathematics and statistics work.

Whilst differential equations remain an absolute bitch, some of the rest of it is falling into place, but I’m so desperate to just get it and be better at all this.

The little chunks of free time I allow myself are mainly devoted to Cities: Skylines 2 at present, but there’s note really any respite there. I’ve developed a mathematically perfect circular road system that spans the entire buildable area, and the subway/underground network is a unique setup of interconnected rings.

I’m convinced I can serve the entire network with just two underground passenger networks (one in each direction), but it’s beyond what I can conceive of with pen and paper. I know this can be solved with graph theory, but I don’t yet know how that’s actually done. I’ll get to graph theory in later modules, I guess…. I wish I even had the time the thrash it out with a generative AI, but I should be studying. I should always be studying.

Had time to write this, though. #NYEresolutions #Whatever

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